老师,哪儿有问题呢
来源:9-2 编程练习
慕丝5187111
2018-11-04 17:24:20
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>canvas离屏</title>
<style>
</style>
</head>
<body>
<canvas width="800px" height="800px" id="canvas">您的浏览器不支持canvas</canvas>
<canvas width="800px" height="800px" id="offcanvas">您的浏览器不支持canvas</canvas>
<script>
var canvas=document.getElementById("canvas");
var context=canvas.getContext("2d");
//补充代码
var img = new Image();
img.src = "http://climg.mukewang.com/5aa6633400017bc704170220.jpg";
img.onload = function(){
context.drawImage(img,0,0);
}
var offcanvas=document.getElementById("offcanvas");
var offcontext=canvas.getContext("2d");
offcontext.font = "bold 30px sons-serif";
offcontext.fillStyle = "rgba(255,255,255,0.5)"
offcontext.fillText('==www.imooc.com=',50,200);
context.drawImage(offcanvas,0,0,offcanvas.width,offcanvas.height,0,0,canvas.width,canvas.height);
</script>
</body>
</html>1回答
1、获取第二个canvas是offcanvas,所以需要通过offcanvas来使用getContext()方法,你自己使用的是canvas。如下:

2、需要将第二个绘制到第一个canvas上面的代码添加到img.onload中,等待图片加载完毕。
参考:

自己修改测试下。
祝学习愉快!
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