老师,哪儿有问题呢
来源:9-2 编程练习
慕丝5187111
2018-11-04 17:24:20
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <title>canvas离屏</title> <style> </style> </head> <body> <canvas width="800px" height="800px" id="canvas">您的浏览器不支持canvas</canvas> <canvas width="800px" height="800px" id="offcanvas">您的浏览器不支持canvas</canvas> <script> var canvas=document.getElementById("canvas"); var context=canvas.getContext("2d"); //补充代码 var img = new Image(); img.src = "http://climg.mukewang.com/5aa6633400017bc704170220.jpg"; img.onload = function(){ context.drawImage(img,0,0); } var offcanvas=document.getElementById("offcanvas"); var offcontext=canvas.getContext("2d"); offcontext.font = "bold 30px sons-serif"; offcontext.fillStyle = "rgba(255,255,255,0.5)" offcontext.fillText('==www.imooc.com=',50,200); context.drawImage(offcanvas,0,0,offcanvas.width,offcanvas.height,0,0,canvas.width,canvas.height); </script> </body> </html>
1回答
1、获取第二个canvas是offcanvas,所以需要通过offcanvas来使用getContext()方法,你自己使用的是canvas。如下:
2、需要将第二个绘制到第一个canvas上面的代码添加到img.onload中,等待图片加载完毕。
参考:
自己修改测试下。
祝学习愉快!
相似问题